Aquaman
| Attribute | Score (1-100) | Description |
|-----------------|---------------|-------------|
| Strength | 85 | Superhuman strength that allows him to contend with the strongest beings and lift massive objects. |
| Constitution | 80 | Exceptional stamina, especially underwater, enabling prolonged physical exertion. |
| Speed | 70 | Swift swimmer, capable of reaching high speeds underwater; also agile on land. |
| Invulnerability | 75 | Tough Atlantean skin that withstands extreme pressures and temperatures, and resists physical damage. |
| Durability | 80 | Robust physiology that enables quick recovery from injuries and can endure intense battles. |
| Intelligence | 65 | Strategic thinker with knowledge of Atlantean technology and history. |
| Dexterity | 60 | Agile and skilled in underwater maneuverability and combat. |
| Combat Skill | 75 | Trained in Atlantean combat techniques and adept in the use of his trident. |
| Power | 80 | Commands the ocean and marine life, can manipulate water, and has access to magical artifacts like his trident. |
| Abilities | 85 | A range of powers including telepathic control over marine life, underwater adaptation, and enhanced senses. |
| Luck | 50 | While not a prominent feature, fortune seems to favor him, especially in his role as king. |